August 4, 2017 - Post AVCon Wind Up

The weekend of 21-23 July was great! I was able to catch up with a few locals in the industry and meet some awesome new people!

 

It was great to be able to show the newer build of Perso too. A few of the attendees had played the game last year so it was good to get their feedback on some of the changes made.

 

Going to events like AVCon really floor me, so I had a very slow week after getting back home. I did a few small things with Arcsine, but mostly just spent my days outside getting my vegie garden ready for Spring! This week I got a little bit more work done. Nothing to show visually, but I've been building on the systems for level building.

 

I'm trying to build a flexible system so that as I build levels and add new mechanics it won't require much if any work on older stuff. It's very close to being finished so I'll be working on tidying that up next week and hopefully put a few more levels together with the new drone enemy.

 

So yeah, it's taken a couple of weeks, but I've recovered from my AVCon weekend and getting back into some productive work!

 

Here's a snap of most of the great people at the Indie Games Room!

 

 

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